
- #Barotrauma respawn shuttle generator#
- #Barotrauma respawn shuttle mod#
- #Barotrauma respawn shuttle update#
- #Barotrauma respawn shuttle windows#
Switched the Airlock with the Engine Room so now the Airlock, Ballast Tanks, Bilges and Docking Bay are all in the lower decks.

Installed two Bilges in the lower decks and added a basic drainage system connecting them with the upper decks as a way to mitigate the effects of floodings. It contains various personnel weapons and gear. Added an Armory which is where purchased goods and mission crates are put. It comes with an electrical oven, cabinets with food, furniture and unrestricted door access. Added a Canteen, located in the middle of the upper decks. Edited some of the labels, lights and a bit of the layout of the submarine so it looks a bit better. Added "anchor" bumpers at the bottom of the submarine to soften crash damage.
#Barotrauma respawn shuttle windows#
Removed most windows and similar structural weaknesses as a way to protect the vessel against hull breaches. Upgraded most of the exterior walls with strong wall variants so now it's more resistant to damage. Fixed an issue with the water detectors in the Bilge and Airlock, which was preventing the pumps from pumping out all the water collected in them. All outside lights will take longer to shut down when the power is out to make it easier for a rescue shuttle to locate the vessel. Replaced the Pump in the Airlock with a small one so now the Bilge does most of the pumping. They need to be armed and loaded manually now. Removed Depth Charges and Depth Mines from their loaders and placed them on the floor in Weapons. Removed all explosive charges from Railgun Shells, Depth Charges and Depth Mines and placed them in a Cabinet in Weapons.
#Barotrauma respawn shuttle mod#
Replaced the mod friendly version of the Vellamo with a Mark II retrofit. It has a separated airlock from the docking bay. It's slightly bigger than the usual shuttle and is armed with a Railgun. The outdated Mark I uses only a diesel-electric generator, no automatic measures, inefficient power grid, etc. Added a downgraded version of the Nehalennia.
#Barotrauma respawn shuttle update#
It's update tiem! It's only about submarines but here's the changelog: I'll probably remove most of the automatic aspect of it, readd some structural weaknesses like windows, remove the front bumpers and the ones around Command, make it only work on a diesel-electric generator, remove the engine power grid safety wiring and add it back to the main grid and stuff like that. The Mark II's safely measures and shortcut buttons in Command makes it a pretty safe sub even in Singleplayer so this outdated version will be a more challenging choice. I want the Vellamo to be different from the Nehalennia so I'll probably add an extra Engine with its own room on a different deck and split the power requirements and thrust power so the vessel has better chances to keep moving.Īlso, I think I'll add an "outdated" Nehalennia Mark I vessel for veteran crew.
#Barotrauma respawn shuttle generator#
I also added an emergency diesel-electric generator and I'm currently working on a Bilge system similar to the one in the Nehalennia Mark II. I moved the Airlock to the lower decks and moved the Reactor one floor up.

So far I've upgraded most of its hull with heavy walls and removed most of the windows and similar structural weaknesses. I've been working on retrofit for the Vellamo. The white switch allows the Sub to dock with a nearby Shuttle and the red one locks the Airlock Hatch. Readded the Docking Bay outside the Airlock to allow respawn Shuttles to dock with the Nehalennia again. Edited the lower "anchor" bumpers and moved the Charges Tube back to make room outside the airlock. The Button is now the override since it requires ID and the red switch now opens/closes the door. Reworked the door override system for blast doors. Only the Nehalennia Mark II is available for this mod now. Removed the old mod friendly version of the Nehalennia. They feature a slightly edited layout, rewiring and basic drainage system. Added upgraded versions of The Blind Carp and The Nibbler shuttles.
